Represents a post-process object used for rendering custom shaders.
The game object.
The custom shader object.
The game object.
The WebGL rendering context.
The WebGL canvas element.
The WebGL buffer for the geometry.
The WebGL program used for rendering the post-processing effect.
The WebGL texture used for rendering the post-processing effect.
The uniforms used for rendering the post-processing effect.
The
PostProcess
class represents a post-processing effect that can be applied to the game.